HALO 4 THE MASTER CHIEF COLLECTION COMPLETA ONL... ((TOP))
The collection was developed by 343 Industries, Certain Affinity, and Saber Interactive, with development assistance by United Front Games and new cutscenes by Blur Studio. Following the announcement of The Master Chief Collection at the Electronic Entertainment Expo 2014, Phil Spencer, head of Microsoft's Xbox division, stated that the collection originally began as just a remastering of Halo 2 to celebrate its 10th anniversary. 343 Industries decided that it would be a great opportunity to release the other main Halo titles for the Xbox One in preparation for the 2015 release of Halo 5: Guardians. All of the games run at 60 frames per second and have received lighting upgrades; all but the Halo 2 remake have a native resolution of 1080p. On October 18, 2014, the game had been declared gold, indicating it was being prepared for duplication and release.
HALO 4 THE MASTER CHIEF COLLECTION COMPLETA ONL...
Combat Evolved Anniversary is based on the high-definition remaster of the original game released in 2011 for Xbox 360. Kinect features from the Xbox 360 version are not supported in the Xbox One collection. Stereoscopic 3D features from the Xbox 360 version are not supported in the Xbox One collection. Ruffian Games was responsible for developing the Halo 3 and Halo 4 ports. Halo 3 and Halo 4 received only a simple lighting upgrade, and an increase in both frame rate and rendering resolution. 343 Industries designed the interfaces and online networking. United Front Games worked on the unified interface that works across all games. Coinciding with the release of The Master Chief Collection, 343 Industries developed the Halo Channel, an application for the Xbox One and Windows. It is a successor to the Halo Waypoint app that was released on the Xbox 360. The Xbox One app is integrated with the collection, allowing players to access Halo: Nightfall and "Terminal" animations, unlock rewards for the game, and launch the games directly from the app. 041b061a72